About
An experienced CG Artist, Zaid has worked on projects from short films to more interactive experiences like Virtual Reality, Augmented Reality, Web experiences and 360 videos.
Whether it’s a story, an educational journey, gamified training experiences or just making optimized assets for Digital Twins, Zaid has had a hand in bringing them to life with his exceptional attention to detail and organization.
Not just an artist, Zaid is apt at also solving technical problems with his intuitive understanding of python, unity and unreal engine scripting and general software and web development.
Singapore
zaidsalihin [at] pm.me
Work Experience
MAR 2022 - APR 2023
Senior 3D Artist
Hiverlab, Singapore
- Manage the creation of 3D assets and environments for various projects
- Supervise other artists and interns on the same project.
- Work closely with developers and project managers.
- Python scripts for workflow automation
- Model variation exports (Maya)
- CAD asset sanitization (Maya)
- GLB model and texture optimization
- (Python and various open source cli tools)
- Product Research and Evaluation
- Simplygon, PiXYZ, RapidCompact, CADExchanger
- USD file format
- Unity development (Integration and Shaders)
FEB 2021 - FEB 2022
3D Generalist
Hiverlab, Singapore
- Create 3D assets and environments for various projects
- Work closely with developers and project managers.
- Write batch scripts for rendering
- Introduce Deadline Rendering
- Photogrammetry (RealityCapture, Agisoft Metashape)
JAN 2019 - NOV 2019
Research Assistant
Nanyang Technological University, Singapore
- Yunnan VR project (UE4 + HTC Vive Pro)
- Accurate digital replica of NTU Yunnan Garden (pre 2019)
- Schedule visits to active worksite to conduct photogrammetry shoots
- Create 3D assets and environment
- Develop and plan UE4 project for multi-use scenarios (one level, multiple variations)
- Develop and implement gameplay elements (I-Ching simulator)
- Develop internal dev settings for debugging
OCT 2010 - MAR 2011
Intern
Omens Studios, Singapore
- Rendering and Compositing
- Suggested improvements to compositing pipeline script